Body Reading

Body reading is observing character models to obtain suggestive and sometimes absolute insight in to what your opponent may do next. This might sound really odd to somebody who isn't familiar with video games and how inputs work. There are a ton of small sequences that make up an entire advanced movement. The disconnect happens when you start to realize the absurdity and hilarity of controlling the look direction of a head with your hand on a mouse. There are many sequences that are simplified for convenience such as leg movements. Instead of having to control every part which would be unintuitive like the infamous game QWOP you just have to press movement keys to walk in a certain direction. Since some of these movements are simplified they remain consistent and thus form a definite pattern to a sequence. This brings us closer to observing absolutes in movement.

Head
You can watch how the head tilts to know the angle at which it's coming from.

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