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Dedicated Server Hosting Guide
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Dedicated Server Hosting Guide
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==Broadcasts== Broadcasts are messages that the game server can send out to RCON clients There are currently 6 supported broadcast channels that can be used: * '''Chat:''' Connected clients will receive the chat feed * '''Login:''' This will inform clients when a player logs in or out * '''Matchstate:''' Informs clients when the match is starting or ending (may add more later) * '''Scorefeed:''' Notifies clients when scores change (both player and team) * '''Killfeed:''' Notifies clients when a player is killed * '''Custom:''' A customizable channel that modders can use to broadcast custom information Server-side mods can be used to extend the information sent through each of these channels. In order to begin listening to a channel, use the 'listen' command: e.g. "listen chat start" would start listening for chat messages being broadcasted You can set channels that new connecting clients will listen to by default by adding this to Game.ini: <syntaxhighlight lang="ini">[Rcon] ListeningToByDefault=InsertTypeOfBroadcastHere ListeningToByDefault=chat ListeningToByDefault=custom </syntaxhighlight> See the [[Server Configuration]] page for more details on how to configure RCON. <span id="commands"></span>
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