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Scimitar
Gear Scimitar.png
Details
Weapon type One-handed
Length (cm) 90 cm
Points 15
Gold Cost ?
Throwable Yes
Strike
Head damage 125 / 100 / 50 / 40
Torso damage 100 / 75 / 40 / 35
Leg damage 85 / 60 / 35 / 25
Wood damage 20
Stone damage 10
Windup (ms) 500 ms
Combo (ms) 550 ms
Release (ms) 475 ms
Recovery (ms) 400 ms
Miss cost 7
Feint cost 10
Morph cost 7
Stamina drain 17
Parry drain Negation 13
Stop on hit No
Can combo Yes
Hit knockback 110
Can flinch Yes
Turn Cap X 262.5
Turn Cap Y 183.75
Stab
Stab Head damage 90 / 75 / 35 / 25
Stab Torso damage 75 / 50 / 25 / 20
Stab Leg damage 65 / 40 / 20 / 15
Stab Wood damage 15
Stab Stone damage 5
Stab Combo (ms) 575 ms
Stab Release (ms) 325 ms
Stab Stamina drain 16
Stab Hit knockback 100
Stab Turn Cap X 275
Stab Turn Cap Y 192.5
Thrown
Head damage 150 / 145 / 50 / 40
Torso damage 50 / 45 / 30 / 25
Leg damage 40 / 35 / 20 / 15
Can flinch No
Projectile Speed 2400 cm/s
Gravity Scale 1.1
Others
Block movement None
Is block held No

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The Scimitar is a 1-handed melee weapon, added in the first part of the Eastern Invasion update.

Overview[]

Strengths[]

  • High damage (3 HTK against heavy torso)
  • Can 1 hit unarmoured torso, no/light helmets
  • Very fast attacks, especially in combos
  • Long range for a one handed weapon
  • Small thin blade can be hard to see
  • Has a straight hitbox, meaning weapon hits slightly before the curved model does

Weaknesses[]

  • Fast speed can make some swing manipulations difficult
  • Relatively low stab damage against heavy armour
  • Highest point cost out of all 1 handed weapons (tied with Messer at 15)

Skins / Components[]

The Scimitar has 1 skin.

Historical References[]

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Notes and Trivia[]

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